
Game Designer
Artistic Horror Games
Creating engaging horror experiences with artistry.
Whacky
Wonderworld
Prototype
Made as a collab with Isabella Lipari
This is the first prototype I made in UE5

About Me
Hi! I'm William, a game designer from Canada.
I specialize in artistic horror games, blending fear with innovative design. I've been making games since I was young., and then I studied game design at the University of Toronto.
My Philosophy
By integrating aesthetics into gameplay, I aim to make immersive horror experiences. I like to make things that are scary but fun with a unique twist that will leave you entertained.
Each project explores unique visual storytelling while focusing on the player's experience, ensuring engagement and surprise at every turn.
Here you can see some of the projects I've had the opportunity of contributing to, and some of the things I've been working on.
If have any questions please feel free to contact me :)



Games
Innovative horror prototypes that captivate and thrill.
I focus on creating engaging environments that resonate with players, combining artistic visuals with thought-provoking narratives.
Design
Artistic
Each game aims for a captivating aesthetic, from character design to immersive worlds. My creations invite players into a unique artistic landscape, transforming horror into a vibrant experience.
Development
Technical
My development process ensures high-quality gameplay, with a focus on smooth mechanics and engaging narratives that draw the player deeper into the horror.
Integration
Cross-Platform
My games seamlessly integrate with platforms like itch.io, providing players easy access to my work, allowing for broader reach and community engagement.